I have begun working on a sword & sorcery novel set in the same universe as Waters of Redemption and Ravnir’s Saga. The working name is Strands of Darkness and the first fivesixten eleven chapters can be downloaded below (pdf format). This is a first draft, so expect things to be adjusted and altered as work progresses. The cover is just a mockup created from stock images.
Retrocomputing and retrogaming are two really big topics right now. But what about retro VO’s?
Join me as I take a look at three completely free virtual instruments for capturing that vintage vibe in your music, plus some thoughts on the hardware they’re based on in Vintage virtual orchestration on a budget, a brand new six-part article.
I have made the desicion to postpone the release of Lore until later this summer. I know, I said second quarter of 2018. But with only two weeks left until that deadline and lots of work still remaining, I have only two choices: 1) work myself half to death and release a rushed, sloppy version of the album later this month, or 2) postpone the release and try and get everything right. I don’t know about you, but I personally much prefer the second option.
I tend to underestimate how time-consuming the technical aspects can be — after all, composing the music itself is only half the work — and since Lore has 24 tracks and a total runtime of well over an hour… as you can imagine the amount of tweaking and polishing required to make such a big chunk of music presentable is not trivial. So I’m just going to take my time here. Sorry. But I promise you it will be worth it, as Lore contains what I feel is some of my best work to date and deserves to sound as good as possible.
In the meantime, why not have another listen to Whispers on the Wind (maybe you even missed it last time around)? And yes, one or two more teaser tracks will be coming before the album’s release.
For a loooong time I’ve been thinking about creating some retrocomputing/retrogaming videos for Youtube, but since I have zero previous experience with shooting and editing video, it’s been kind of an uphill struggle. At long last though, the very first episode is now up!
I know, this is a little (well, maybe more than a little) clunky and amateurish; I actually shot the main portion of this video back in August and I have been going back and forth between whether or not to even publish this at all. But at the end of the day… you need to walk before you can run, and you gotta start somewhere. I have learned a ton since I shot this and future episodes will hopefully be of better quality on all levels!