As you may have noticed, my creative output has diminished radically over the past few years. In fact, I haven’t released much stuff at all since Waters of Redemption in 2016. Even though I’ve never been super-prolific, I usually release at least a few CC-licensed tracks, articles, sampled instruments or whatnot each year. But 2019 is quickly drawing to a close and I have yet to publish anything new.
The reason for this is not a lack of ideas or enthusiasm, but rather the sad fact that I don’t have the time and energy for much more than hacking away at my novel. Most of my time needs to be devoted to finding odd jobs to make ends meet, which entails that activities that don’t help pay the bills are not a priority.
So to help remedy this situation — and potentially get back into creating free and open content for everyone to enjoy — I’ve been toying with the idea of joining Patreon. I would be interested to know what you guys think. Would you consider supporting me if I did, and in that case, what kind of stuff would you be interested in seeing? Just more music, or stem tracks, tutorial videos, articles and whatnot? I mean, asking people to support me is one thing, but knowing what patrons might want in return is harder.
I have begun working on a sword & sorcery novel set in the same universe as Waters of Redemption and Ravnir’s Saga. The working name is Strands of Darkness and the first fivesixten eleven chapters can be downloaded below (pdf format). This is a first draft, so expect things to be adjusted and altered as work progresses. The cover is just a mockup created from stock images.
Retrocomputing and retrogaming are two really big topics right now. But what about retro VO’s?
Join me as I take a look at three completely free virtual instruments for capturing that vintage vibe in your music, plus some thoughts on the hardware they’re based on in Vintage virtual orchestration on a budget, a brand new six-part article.
I have made the desicion to postpone the release of Lore until later this summer. I know, I said second quarter of 2018. But with only two weeks left until that deadline and lots of work still remaining, I have only two choices: 1) work myself half to death and release a rushed, sloppy version of the album later this month, or 2) postpone the release and try and get everything right. I don’t know about you, but I personally much prefer the second option.
I tend to underestimate how time-consuming the technical aspects can be — after all, composing the music itself is only half the work — and since Lore has 24 tracks and a total runtime of well over an hour… as you can imagine the amount of tweaking and polishing required to make such a big chunk of music presentable is not trivial. So I’m just going to take my time here. Sorry. But I promise you it will be worth it, as Lore contains what I feel is some of my best work to date and deserves to sound as good as possible.
In the meantime, why not have another listen to Whispers on the Wind (maybe you even missed it last time around)? And yes, one or two more teaser tracks will be coming before the album’s release.