This page lists all projects I have worked on. If you have any questions about these games unrelated to the game music, please refer to the project’s forum/chat/mailing list. For exclusive previews of current projects (and other random bits of fun stuff), make sure to follow me on Facebook and Soundcloud.
Talisman: The Horus Heresy
Talisman: The Horus Heresy is a digital board game based on the Talisman ruleset and set in the Warhammer 40,000 universe. The game takes place during the cataclysmic, galaxy-spanning civil war of the same name some 10,000 years prior to the main WH40k storyline.
Talisman: Digital Edition
Talisman DE is the second installment in the Talisman series, featuring multiplayer mode and lots of other goodies — among other things, a soundtrack by yours truly,
Talisman Prologue by Nomad Games is the first in a series of PC and mobile games based on the classic board game Talisman. I grew up with Talisman and to this day it’s one of my favorite board games, so having my music in this game is an honor to say the least.
Conquest of Elysium 3
CoE3 is an oldschool turn-based strategy game by Swedish indie developers Illwinter Game Design. The Illwinter guys asked to license some of my older tracks but I also ended up writing a new one exclusively for the game.
Summoning Wars is a free, open source action-RPG in the same vein as Diablo, Dungeon Siege and Titan Quest. Though a relatively young game and still in heavy development, Summoning Wars has a fully playable first chapter and a mulitplayer mode. I’ve been the game’s main composer and music director since the official launch in 2010.
The Battle for Wesnoth
One of the finest titles in open source gaming, The Battle for Wesnoth is a turn-based strategy game with a high fantasy theme and tons of content. I have composed numerous pieces for the game and I was also music coordinator for the project between 2008 and 2010.
SilverTree is (was) a free, open source RPG created by Battle for Wesnoth lead developer Dave White and other members of the Wesnoth community. I contributed only a couple of tracks to the game before the project was abandoned.